"IMHO multiples most things just complicates matters creating a lot more
bugs fine if your dealing with mature code (eg sharding/ Service Fabric)
not so fine if you have to write it.. I have worked a lot over the
years with multiple points of failure and in most cases prefer a simple
single point to a complex system with multiple points. I saw a good
bench mark 10-15 years ago that any distributed systems requires 3 * the
effort , i still use this today ( and build a lot of distributed
systems) .."
[sic]
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